A Lecture on the Art of Modeling
In this lecture, Dr. Paul Fishwick describes the nature of modeling as an art form and discusses the implications of both the art and science of modeling on simulation. He explores the commonality among various forms of modeling and describes his vision for the future of simulation research. Dr. Fishwick notes that models capture aspects of physical objects, and that the more abstract a model is, the more difficult it can be understood. He describes a need to integrate models in 2- and 3-dimensions, and asserts that for the process of modeling to evolve, we need a digital world populated with digital objects. Dr. Fishwick observes that we are all modelers by nature, and challenges the audience to "go out and mold some digital clay!"